Tag Archive | "app store"

Minecraft Pocket Edition for iOS Now Available on iPhone and iPad

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Minecraft Pocket Edition was released officially for Android a few weeks back, but Mojang, the company behind the popular indie game, had been ever silent about the iOS version. All we really knew was that they were working on it. Well it seems that Mojang was planning on launching the iOS version at the Minecon event that’s being held today and tomorrow, but they put Minecraft Pocket Edition for iOS up on the App Store ahead of time to ensure that it would be readily available at the time of the announcement. They should have known that their ravenous Minecraft fans would spot it in an instant!

Minecon is an event being held in Las Vegas by Mojang this weekend to celebrate the launch of the desktop version of Minecraft. “Launch?”, I hear you say, “but I thought Minecraft already sold over 4 million copies?” And thus the popularity of Minecraft becomes clear. Mojang has indeed sold in excess of 4 million copies of Minecraft prior to the game’s official launch. The game has been in a beta state for many months, seeing slow and continues updates from Mojang, and now what they’re calling the ‘launch’ version of the game is being released at Minecon, today, in fact.

After numerous knockoffs, copy-cats, and fakes that have reached the App Store, the real Minecraft Pocket Edition for iOS is now available for download. You can download it right here for $6.99 as a universal app that works on the iPad and iPhone. On Android, Minecraft Pocket Edition has a free demo, and I expect to see a similar demo come to iOS in due time.

Both versions of Minecraft Pocket Edition for Android and iOS are still in the beta stage,  much like the desktop version once was. Mojang plans to regularly update these versions until they reach a level that they deem worthy of calling the launch version. At the moment, Minecraft Pocket edition doesn’t support the exact same gameplay, and is certainly harder to control through a touchscreen than with a mouse and keyboard, but the charm certainly remains.

If you haven’t played Minecraft before, I would recommend trying the desktop version of the game first. Minecraft Pocket Edition seems, to me, to be more of a ‘you can play it on the go if you can’t get enough of it’ sort of app, rather than an app that works flawlessly on a touchscreen. Not to say it doesn’t run well, but let’s face it, the game was designed to be played with a mouse and keyboard, and that’s how it plays best.

Limited multiplayer support exists in Minecraft Pocket Edition and is thankfully cross-compatible between iOS and Android, but unfortunately the Pocket Editions won’t work with the desktop version. In order to build and explore in the same world with friends, you must be on the same WiFi network.

Don’t know what Minecraft is? Well, it’s tough to explain because it’s a lot of different things for a lot of different people. For some, it’s like a virtual lego builder. For others, it’s an unlimited and randomly generated world for exploring. If any video could, this one seems to capture it well:

I remember when I first started playing Minecraft. I was thankful that there was no iOS version, because I knew I’d get no work done if I could play Minecraft on my phone. Unfortunately, I’ve no longer got any place to hide.

Intel Atom Software Summit Round-up and Notes.

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I got myself a big piece of Intel info-marketing at the Intel Atom Software Summit this week and it’s very clear and very significant that Intel managed to drag something like 200 people away from the Computex show floor for 2.5hrs. Atom, MeeGo and AppUp are such important parts of the Intel strategy now that they are getting pushed hard and it seems to be at least raising some eyebrows. The Intel Atom Software Summit at Computex was aimed at the ODM, OEM and operating system community in an effort bring them all up to date about what you might call the Continuum within the continuum. Intel talks about a horizontal line of silicon products that serve different markets (the ‘Compute Continuum’)but there’s a vertical within the Atom segment that includes software, user interface and applications. It starts with 6 Atom silicon platforms that support many operating systems. Windows and MeeGo getting special attention and getting their own application ecosystem which includes an application delivery framework, back-end billing, application marketing and developer support.

Here are some notes from the software summit that I hope outline the key points that Intel is trying to put across. The full slide set is available here. (PDF) More information links are included below.

Session notes

Navin Shenoy – VP Intel Asia Pacific introduced the compute continuum (Xeon, Core, Atom) by saying that “Software is the difference between success and failure” [slide: “User Experience”] and introduced Doug Fisher. VP Software and Services.

Doug presents…

[Slide: Mobile Internet is driving, possibly 10B units. ] The message here is that there’s a significant opportunity within the internet-connected device category.

Intel is a ‘Port of choice.” Multiple operating environments are offered. MeeGo Android Windows and Chrome were highlighted. [Sidenote: Chrome and Google are starting to appear more in the marketing i’m seeing.]

 

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Value proposition Slide:

iads-slide1

 

For OEMs:

  • Open platform – critical for value
  • Best internet Experience
  • Faster time to market

For Service provider:

  • Strong ecosystem
  • Reduce Churn – consistent environment across ecosystem

Value for Developers

  • Revenue opportunity.
  • Consistent tools and API.

 

MeeGo, joint OS build and UI framework highlighted. May release achieved. 1.0 reviews were good. Highlighted. on slide.

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Doug introduced some partners who highlighted their experience and expectation for MeeGo. As you would imagine, all three partners highlighted good experiences and expectations!

Novell’s Guy Lunardi talks about MeeGo 1.0

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Telekom Italia: We are participating with MeeGo on Cubo Vision. The product was ready in 4 months.

Orange and MeeGo; [video]  Talks about value-add. Truly cross-platform device. No talk about real products. We can assume something is coming I guess.

Doung introduced demos of MeeGo 1.0 on netbook, IVI and Tablet.

X3T Tablet (3)

Message to developers: Amount of work to move apps to move from one product to another is minimal. Only 20% of code base re-write needed (user interface)

Tablet Demo:

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See video from yesterday for more on the MeeGo Tablet UI.

[Chippy sidenote: I think this is known as ‘Info Launcher’ and is a product of the MeeGo Enabling Center in Taiwan. It should be available later in the year. Note too that user interfaces are being developed alongside MeeGo and don’t fall into the 6-month update cycle planned for MeeGo.]

AppUp – The Intel framework for application stores on MeeGo and Windows operating systems.

Peter Biddle demonstrates AppUp on MeeGo for tablets AND handhelds (video) first time ever.

Peter: We see phenomenal market in consumer software. We are engaging with Dev community. How:Dev program includes tools, sales channel and marketing.

Plea to audience: Work with us to create customers. Peter highlights this as the kick-start. [Chippy sidenote: Intel needs AppUp to be pre-installed on devices to succeed]

Peter talks about the efforts being done. The work to connect with top iPhone devs. Intel have hired some iPhone devs to help define ‘small’ developer requirements. See slide below.

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Biddle: We need to enable devs to get reputation because that is a significant requirement for many small devs.

Soma Games on stage: demo game: [video]

Konami on stage: Joe Morris talks about poetential. [Chippy: Would be great to see Konami games on the AppUp store.]

 

Peter continues on AppUp:

  • Planning on coming out of beta soon.
  • Not worried about our ability to attract developers. We need consumers.
  • Online user awareness campaign has started.
  • AppUp.com relaunched.
  • AppUp demo on a Moblin smartphone (port to MeeGo is not complete yet)

AppUp on MeeGo on Handset

Ellis Wang of Asus on stage:

Highlights the launch of Asus Access Cloud: Built on AppUp for notebook and Eee PC customers. Enhanced AppUp.

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Note that ASUS and Acer have committed to releasing products that use MeeGo so one would expect that this service will appear there too.

Presentation ends.

At an after-event, we were given the opportunity to ask questions.

  • Is multi-user support going into MeeGo? Yes, it will be added to the roadmap.
  • MeeGo 1.1 will be released in October and will include always-on, sensor and gesture support. (It will support Oaktrail and Moorestown)
  • 4 main user interfaces are being worked-on by user groups. [Chippy sidenote: I’ve heard of 5. Handheld, tablet, netbook. In-vehicle and TV]
  • Intel has no position on the threat of patent issues with MeeGo (i.e.. No comment when I asked them whether MeeGo is guaranteed to be free from intellectual property issues.)
  • AppUp is not something that will go into Intel’s Android build.
  • Intel’s Android build is an official part of the Android work and work done will be sent back upstream.
  • Intel’s intention is to have X86 Android devices recognised by Google. (i.e. marketplace, maps , sync etc.)

The summary here is that Intel want to enable a choice of stacks that can run on Atom solutions. Intel wish to enable an application ecosystem for Windows and in Meego, another, free software choice for some selected markets such as in-vehicle, tablets and handhelds. The big take-away for me though is that a huge amount of Intel marketing effort is going into MeeGo and AppUp.

Related:

My hands-on overview of MeeGo 1.0 on a netbook.

A close-up demo of MeeGo’s tablet user interface on an Oaktrail platform.

Intel official slide set from Atom Software Summit

Intel Fact Sheet – MeeGo* and Intel AppUpSM Gain Momentum at Computex

Atomic Web Browser on iPad (and comparison to Safari) [video]

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photo Have a look at the awesome Atomic web browser for the iPhone and iPad. The app costs 99 cents in the app store and it’s a universal app, meaning you pay for it once and you get the iPhone and the iPad version. While the browser has a lot of great features, such as easy user agent spoofing, the feature that I like the most is the way that it handles tabs. It’s much faster and much more intuitive than Safari. Atomic web has become my new browser on my iPhone and iPad. Very much worth the 99 cent asking price.

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